Developer Team Cherry has shared the official update notes for the first Hollow Knight: Silksong patch. This update mainly fixes bugs and includes some small changes to game balance, making the early parts of the game easier for players. After waiting for a long time, Hollow Knight: Silksong finally came out on September 4. Now, the game's first update is in beta, and the full version is set to be released soon.
It's not surprising that Team Cherry is working on making parts of the game easier, since some players have already mentioned that Hollow Knight: Silksong is quite challenging. Right after the game came out last week, players shared their thoughts on social media, talking about things like the double damage from bosses, the large hitbox of the Hornet, and more. While it's true that Silksong feels harder than the original Hollow Knight, some fans noticed that the Hornet moves faster than before, which might help make the game a bit more balanced.
Hollow Knight: Silksong's First Update Will Release Next Week Even though not everyone thinks the game is too hard, Team Cherry seems to have listened to the players' feedback. They've confirmed that the game's first update will include some balance changes. The official patch notes, which are listed later in this article, say that the update will reduce the difficulty of two early bosses, Moorwing and Sister Splinter, a little bit. The patch also has many other changes, like making Sandcarvers deal less damage to players.
Fans who are eager to check out the very first Hollow Knight: Silksong update can do so now by opting into the public-beta branch on Steam or GOG. According to Team Cherry, the game's first patch will be released for PlayStation, Xbox, Nintendo Switch, and PC by the middle of next week, but this is an estimate and could slip to a later date if any issues arise. The studio has also said that further fixes are currently in the works, so if fans are facing an issue with something specific that hasn't been mentioned in the patch notes, it's likely being worked on for Silksong's second update.
One thing many fans are waiting patiently for is an update on the title's poor translation issues, specifically in Simplified Chinese. While reviews are heavily praising the sequel, Hollow Knight: Silksong is receiving negative reviews from Chinese-language users on Steam due to the game's translation. The majority of reviews for Hollow Knight: Silksong are either "very positive" or "overwhelmingly positive," but both Japanese and Simplified Chinese reviews are "mixed," with only 40% of the 36,000 reviews in Simplified Chinese being positive. Thankfully, Team Cherry says it is working on rectifying the problem, with improvements expected in the coming weeks.
Hollow Knight: Silksong Patch Notes for First Update
- Fixed situation where players could remain cloakless after Slab escape sequence.
- Fixed wish Infestation Operation often not being completable during the late game.
- Fixed wish Beast in the Bells not being completable when Bell Beast is summoned at the Bilewater Bellway during the late game.
- Fixed getting stuck floating after down-bouncing on certain projectiles.
- Fixed courier deliveries sometimes being inaccessible in Act 3.
- Fixed craft bind behaving incorrectly when in memories.
- Fixed Lace tool deflect soft-lock at start of battle in Deep Docks.
- Fixed Silk Snippers in Chapel of the Reaper sometimes getting stuck out of bounds.
- Fixed Claw Mirrors leaving Hornet inverted if taking damage during a specific moment while binding.
- Fixed Snitch Pick not giving rosaries and shell shards as intended.
- Removed float override input (down + jump, after player has Faydown Cloak).
- Slight difficulty reduction in early game bosses Moorwing and Sister Splinter.
- Reduction in damage from Sandcarvers.
- Slight increase in pea pod collider scale.
- Slight reduction in mid-game Bellway and Bell Bench prices.
- Slight increase in rosary rewards from relics and psalm cylinders.
- Increase in rosary rewards for courier deliveries.
- Various additional fixes and tweaks.